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D&d 5e ghost race2/19/2023 More interesting, perhaps, is the tool proficiency. You can simply spend a short rest to get the highest benefit possible, and maximize your chance to roll well! If that wasn’t enough, most DMs let you reroll your failed knowledge check with new information… And you’re literally talking to the dead! This is pretty amazing, actually! If your party has skill issues, then you can always have the skill you need prepared! For example, let’s say your Wizard doesn’t have Religion, and you desperately need to know what a holy symbol is for. You lose this proficiency when you use this feature to choose a different proficiency that you lack. Whenever you finish a short or long rest, you can choose one skill or tool proficiency that you lack and gain it, as a ghostly presence shares its knowledge with you. So you’ll be relying on your party for a while, until you get powered up! Whispers of the DeadĪt level 3, you get two rather basic features. They get damage, utility, skill proficiencies, and information it’s only missing extra defense, which rogues get by default with Uncanny Dodge! Unfortunately, until level 9, you don’t get your main mechanic. The Phantom is a mid-game build with a little bit of everything.
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